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^ Free PDF The GameMaker Standard (Focal Press Game Design Workshops), by David Vinciguerra, Andrew Howell

Free PDF The GameMaker Standard (Focal Press Game Design Workshops), by David Vinciguerra, Andrew Howell

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The GameMaker Standard (Focal Press Game Design Workshops), by David Vinciguerra, Andrew Howell

The GameMaker Standard (Focal Press Game Design Workshops), by David Vinciguerra, Andrew Howell



The GameMaker Standard (Focal Press Game Design Workshops), by David Vinciguerra, Andrew Howell

Free PDF The GameMaker Standard (Focal Press Game Design Workshops), by David Vinciguerra, Andrew Howell

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The GameMaker Standard (Focal Press Game Design Workshops), by David Vinciguerra, Andrew Howell

This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills with tutorials that are written so that beginners can quickly start building games while also providing lessons on how designers can ‘level up’ and add advanced options to their games. Readers will also have access to a website containing all the assets and resources to create their games, including sprites and animations, walk-through video tutorials of each lesson and music composed by professional musicians. Also provided are rubrics for instructors to use when grading student work or for readers learning on their own to evaluate their own work.

  • Sales Rank: #1688012 in Books
  • Published on: 2015-12-10
  • Original language: English
  • Number of items: 1
  • Dimensions: .70" h x 7.00" w x 8.90" l, .0 pounds
  • Binding: Paperback
  • 288 pages

About the Author

David C. Vinciguerra is the lead instructor for the Simulation and Game Development degree program at Wayne Community College. Prior to his current position he served as Co-Director of the Virtual Reality and Education Laboratory and Co-Editor for the internationally peer reviewed journal VR in the Schools while teaching graduate and undergraduate virtual reality courses at East Carolina University. David lives in Pikeville, North Carolina with his wife Jennifer and their daughter Natalie.

 

Andrew Howell developed a love for game programming while working towards his Simulation and Game Development degree. He has developed multiple games using the GameMaker and the Unity3D game engines. During his time working in the Simulation Development Laboratory at Wayne Community College he found teaching his skills to others enjoyable. Andrew enjoys learning new development techniques and currently resides in Goldsboro, North Carolina.

Most helpful customer reviews

0 of 0 people found the following review helpful.
Excellent - very professional
By Retired Gamer
I just purchased this and have NOT actually done the exercises yet.

However, I have spent a few hours looking at the content in the book.

I have purchased 2 other books on this subject (both are pretty good).

The following is why I think this book deserves a FIVE star rating:

The first game assumes that you have NO prior knowledge of Gamemaker.
You can get the assets for all the games in the book on a website.
There are even helpful pictures in the book.
The book has a lot of material and goes WAY BEYOND for a beginner.
A lot of the material is not mentioned in my other 2 books.

See all 1 customer reviews...

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